index
:
cs2pov
feat/comms-overlay
feat/gui
feat/windows-compatability
fix/nav-loading-compensation
master
Counter-Stike 2 POV recording automation
jordan@schark.online
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Author
Age
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Attempt to account for loading by creating pause/play wrapper
fix/nav-loading-compensation
Schark
2026-03-05
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Testing new comms overlay method
Schark
2026-03-04
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Comm overlay drift being compensated for, just ever so slightly behind
Schark
2026-03-01
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Comm overlay semi-working
feat/comms-overlay
Schark
2026-03-01
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Finish config file support
Schark
2026-02-28
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Merge branch 'master' into feat/config-file
Schark
2026-02-27
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Remove any TrueView message dependencies, only relying on tick-based timings ↵
Schark
2026-02-27
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in tick-nav
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Adding config file support
Schark
2026-02-26
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First round survival bug fixed
Schark
2026-02-25
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Final round accounted for
Schark
2026-02-25
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Navigation looking great, skipping final round though
Schark
2026-02-25
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Navigation works save for first round
Schark
2026-02-25
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Tick-based nav kinda working, no surviving logic
Schark
2026-02-25
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Foundational changes to new navigational flow
Schark
2026-02-24
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Refactor init, update README
Schark
2026-02-24
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Add recorder example
Schark
2026-02-12
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Adjust timing
Schark
2026-02-10
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Hiding recording dir
Schark
2026-02-03
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Fix loading message in subcommands
Schark
2026-01-31
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Added loading module, fun stuff
Schark
2026-01-31
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Update info output to include kills and assists
Schark
2026-01-31
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Removed an issue where bomb-kills messed up death segments
Schark
2026-01-31
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Slight workarounds to shifted time issues
Schark
2026-01-30
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Add functionality to skip between round segments
Schark
2026-01-30
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FFmpeg fixes, updated automation, cleanup script
Schark
2026-01-30
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New CLI system
Schark
2026-01-30
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Update git hooks
Schark
2026-01-29
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One more README update because I forgor
Schark
2026-01-29
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Further README updates
Schark
2026-01-29
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Update README.md
Schark
2026-01-29
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Init
Schark
2026-01-28