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"""CS2 input automation using xdotool - simple, non-threaded functions."""
import os
import re
import shutil
import subprocess
from dataclasses import dataclass
from pathlib import Path
from typing import Optional
def check_xdotool():
"""Check if xdotool is available."""
if not shutil.which("xdotool"):
raise RuntimeError("xdotool not found. Install with: emerge x11-misc/xdotool")
def find_cs2_window(display: str = ":0") -> Optional[str]:
"""Find CS2 window ID using xdotool.
Args:
display: X display where CS2 is running
Returns:
Window ID string, or None if not found
"""
env = os.environ.copy()
env["DISPLAY"] = display
try:
result = subprocess.run(
["xdotool", "search", "--class", "cs2"],
capture_output=True,
text=True,
timeout=5,
env=env
)
if result.returncode == 0 and result.stdout.strip():
windows = result.stdout.strip().split('\n')
# Return first window found
if windows and windows[0]:
return windows[0]
except Exception:
pass
return None
def send_key(key: str, display: str = ":0", window_id: Optional[str] = None) -> bool:
"""Send a key press to CS2 window.
Args:
key: Key to send (e.g., "F5", "space", "Return")
display: X display
window_id: Optional window ID (will find if not provided)
Returns:
True if successful
"""
if window_id is None:
window_id = find_cs2_window(display)
if not window_id:
return False
env = os.environ.copy()
env["DISPLAY"] = display
try:
result = subprocess.run(
["xdotool", "key", "--window", window_id, key],
capture_output=True,
text=True,
timeout=5,
env=env
)
return result.returncode == 0
except Exception:
return False
def check_demo_ended(log_path: Path, last_position: int = 0) -> tuple[bool, int]:
"""Check if demo has ended by looking for marker in console.log.
Args:
log_path: Path to CS2 console.log
last_position: File position to start reading from
Returns:
Tuple of (demo_ended: bool, new_position: int)
"""
if not log_path.exists():
return False, last_position
demo_end_pattern = re.compile(r"CGameRules - paused on tick")
try:
with open(log_path, 'r', errors='ignore') as f:
f.seek(last_position)
content = f.read()
new_position = f.tell()
if demo_end_pattern.search(content):
return True, new_position
return False, new_position
except Exception:
return False, last_position
@dataclass
class DemoEndInfo:
"""Information about when the demo ended."""
tick: int
timestamp: float # Unix timestamp from console.log
def parse_demo_end_info(log_path: Path) -> Optional[DemoEndInfo]:
"""Parse demo end information from console.log.
Extracts the tick number and timestamp from:
MM/DD HH:mm:ss CGameRules - paused on tick <tick>
Args:
log_path: Path to console.log file
Returns:
DemoEndInfo with tick and timestamp, or None if not found
"""
from datetime import datetime
if not log_path.exists():
return None
# Pattern: MM/DD HH:mm:ss CGameRules - paused on tick <number>
demo_end_pattern = re.compile(
r"^(\d{2}/\d{2} \d{2}:\d{2}:\d{2}).*CGameRules - paused on tick (\d+)"
)
try:
with open(log_path, 'r', errors='ignore') as f:
for line in f:
match = demo_end_pattern.match(line)
if match:
timestamp_str = match.group(1)
tick = int(match.group(2))
# Parse timestamp (MM/DD HH:mm:ss) - assume current year
parsed = datetime.strptime(timestamp_str, "%m/%d %H:%M:%S")
parsed = parsed.replace(year=datetime.now().year)
return DemoEndInfo(tick=tick, timestamp=parsed.timestamp())
except Exception:
pass
return None
def wait_for_map_load(log_path: Path, timeout: float = 120, poll_interval: float = 0.5) -> bool:
"""Wait for map to finish loading by watching console.log.
Looks for: [Client] Created physics for <map_name>
Args:
log_path: Path to CS2 console.log
timeout: Maximum time to wait in seconds
poll_interval: Time between checks
Returns:
True if map load detected, False if timeout
"""
import time
map_load_pattern = re.compile(r"\[Client\] Created physics for")
start = time.time()
last_position = 0
while time.time() - start < timeout:
if not log_path.exists():
time.sleep(poll_interval)
continue
try:
with open(log_path, 'r', errors='ignore') as f:
f.seek(last_position)
content = f.read()
last_position = f.tell()
if map_load_pattern.search(content):
return True
except Exception:
pass
time.sleep(poll_interval)
return False
def wait_for_demo_ready(
log_path: Path,
timeout: float = 180,
poll_interval: float = 0.5
) -> bool:
"""Wait for demo to be ready by watching console.log.
Looks for: [HostStateManager] Host activate: Playing Demo
This indicates the demo has loaded and playback is starting.
Args:
log_path: Path to CS2 console.log
timeout: Maximum time to wait in seconds
poll_interval: Time between checks
Returns:
True if ready state detected, False if timeout
"""
import time
ready_pattern = re.compile(
r"\[HostStateManager\] Host activate: Playing Demo"
)
start = time.time()
last_position = 0
while time.time() - start < timeout:
if not log_path.exists():
time.sleep(poll_interval)
continue
try:
with open(log_path, 'r', errors='ignore') as f:
f.seek(last_position)
content = f.read()
last_position = f.tell()
if ready_pattern.search(content):
return True
except Exception:
pass
time.sleep(poll_interval)
return False
def wait_for_cs2_window(display: str = ":0", timeout: float = 120, poll_interval: float = 2.0) -> Optional[str]:
"""Wait for CS2 window to appear.
Args:
display: X display
timeout: Maximum time to wait in seconds
poll_interval: Time between checks
Returns:
Window ID when found, or None if timeout
"""
import time
start = time.time()
while time.time() - start < timeout:
window_id = find_cs2_window(display)
if window_id:
return window_id
time.sleep(poll_interval)
return None
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