summaryrefslogtreecommitdiff
path: root/simple-raycaster
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--simple-raycaster/CMakeLists.txt (renamed from CMakeLists.txt)0
-rw-r--r--simple-raycaster/README.md15
-rw-r--r--simple-raycaster/src/main.c (renamed from src/main.c)0
-rw-r--r--simple-raycaster/src/player.c (renamed from src/player.c)0
-rw-r--r--simple-raycaster/src/player.h (renamed from src/player.h)0
5 files changed, 15 insertions, 0 deletions
diff --git a/CMakeLists.txt b/simple-raycaster/CMakeLists.txt
index 11c3bef..11c3bef 100644
--- a/CMakeLists.txt
+++ b/simple-raycaster/CMakeLists.txt
diff --git a/simple-raycaster/README.md b/simple-raycaster/README.md
new file mode 100644
index 0000000..84a96cc
--- /dev/null
+++ b/simple-raycaster/README.md
@@ -0,0 +1,15 @@
+Current Todo:
+ - Actually update README
+ - Adjustable window size*
+ * Currently fullscreen, add options later
+ - Create bounds so player cannot enter undefined areas (outer walls, inner structures)
+ - Experiment with warp-wrapping, just for fun :)
+ - Move FPS counter from window title to rendered in-game (low priority)
+ - Eventually clean code (move appropriate code to different files, headers)
+ - Level editor
+
+Requirements:
+ - OpenGL
+ - GLFW
+ - GLEW
+ - Freetype (not being used as of right now)
diff --git a/src/main.c b/simple-raycaster/src/main.c
index cbe13d8..cbe13d8 100644
--- a/src/main.c
+++ b/simple-raycaster/src/main.c
diff --git a/src/player.c b/simple-raycaster/src/player.c
index f2d9883..f2d9883 100644
--- a/src/player.c
+++ b/simple-raycaster/src/player.c
diff --git a/src/player.h b/simple-raycaster/src/player.h
index 2086c45..2086c45 100644
--- a/src/player.h
+++ b/simple-raycaster/src/player.h