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Commit message (Expand)AuthorAge
* Sprite loader foundationHEADmasterSchark2024-03-21
* More granular square controlSchark2024-03-18
* Moving selected square via arrow keysSchark2024-03-18
* Adding selected square functionality and aestheticsSchark2024-03-18
* Debug changesSchark2024-03-17
* Fixed the rendering error!Schark2024-03-17
* Closer to node discrepancy, need to make coord funcSchark2024-03-17
* Square edge discrepancies, need to fixSchark2024-03-17
* Map overhaul complete!Schark2024-03-17
* Map overhaul, need to fix rendererSchark2024-03-17
* Messing around with real-time map modificationSchark2024-03-10
* Modified keybinds and colors for heightmapSchark2024-03-06
* Working barebones heightmap rendererSchark2024-03-06
* ((Super) Basic) Boundary checksSchark2023-12-12
* Testing repo refreshSchark2023-11-16
* Added PBO, lower overall performance but no more drops near wallsSchark2023-05-13
* y-shearing!Schark2023-05-12
* Mouse inputs workingSchark2023-05-12
* Fullscreen, for nowSchark2023-05-11
* Created player files for easier management of movementSchark2023-05-11
* Added basic fog effectSchark2023-05-11
* Base implementation of raycasting engineSchark2023-05-11
* Transition to opengl and glfwSchark2023-05-10
* Working window, basic cmake implementationSchark2023-04-30
* Init commit, adding readmeSchark2023-04-30