Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Map overhaul, need to fix renderer | Schark | 2024-03-17 |
* | Messing around with real-time map modification | Schark | 2024-03-10 |
* | Modified keybinds and colors for heightmap | Schark | 2024-03-06 |
* | Working barebones heightmap renderer | Schark | 2024-03-06 |
* | ((Super) Basic) Boundary checks | Schark | 2023-12-12 |
* | Testing repo refresh | Schark | 2023-11-16 |
* | Added PBO, lower overall performance but no more drops near walls | Schark | 2023-05-13 |
* | y-shearing! | Schark | 2023-05-12 |
* | Mouse inputs working | Schark | 2023-05-12 |
* | Fullscreen, for now | Schark | 2023-05-11 |
* | Created player files for easier management of movement | Schark | 2023-05-11 |
* | Added basic fog effect | Schark | 2023-05-11 |
* | Base implementation of raycasting engine | Schark | 2023-05-11 |
* | Transition to opengl and glfw | Schark | 2023-05-10 |
* | Working window, basic cmake implementation | Schark | 2023-04-30 |
* | Init commit, adding readme | Schark | 2023-04-30 |