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* Map overhaul, need to fix rendererSchark2024-03-17
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* Messing around with real-time map modificationSchark2024-03-10
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* Modified keybinds and colors for heightmapSchark2024-03-06
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* Working barebones heightmap rendererSchark2024-03-06
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* ((Super) Basic) Boundary checksSchark2023-12-12
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* Testing repo refreshSchark2023-11-16
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* Added PBO, lower overall performance but no more drops near wallsSchark2023-05-13
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* y-shearing!Schark2023-05-12
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* Mouse inputs workingSchark2023-05-12
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* Fullscreen, for nowSchark2023-05-11
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* Created player files for easier management of movementSchark2023-05-11
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* Added basic fog effectSchark2023-05-11
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* Base implementation of raycasting engineSchark2023-05-11
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* Transition to opengl and glfwSchark2023-05-10
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* Working window, basic cmake implementationSchark2023-04-30
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* Init commit, adding readmeSchark2023-04-30