Commit message (Expand) | Author | |
---|---|---|
2023-05-13 | Added PBO, lower overall performance but no more drops near walls | Schark |
2023-05-11 | Base implementation of raycasting engine | Schark |
2023-05-10 | Transition to opengl and glfw | Schark |
2023-04-30 | Working window, basic cmake implementation | Schark |