Commit message (Collapse) | Author | ||
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2024-03-06 | Working barebones heightmap renderer | Schark | |
2023-05-13 | Added PBO, lower overall performance but no more drops near walls | Schark | |
2023-05-11 | Base implementation of raycasting engine | Schark | |
2023-05-10 | Transition to opengl and glfw | Schark | |
2023-04-30 | Working window, basic cmake implementation | Schark | |