From 743d7f3ef9709a89c6ba48ed83e26a0bdfbdd200 Mon Sep 17 00:00:00 2001 From: Schark Date: Fri, 12 May 2023 02:14:15 -0700 Subject: y-shearing! --- readme | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'readme') diff --git a/readme b/readme index 715db26..d26a9bd 100644 --- a/readme +++ b/readme @@ -1,13 +1,14 @@ Current Todo: - Actually update README - - Use mouse to look around, as opposed to keys - - Y-Shearing eventually, but probably following refactor - Adjustable window size* * Currently fullscreen, add options later - Create bounds so player cannot enter undefined areas (outer walls, inner structures) - Experiment with warp-wrapping, just for fun :) - Move FPS counter from window title to rendered in-game (low priority) - Eventually clean code (move appropriate code to different files, headers) + - Optimize code near walls (seeing terrible performance post-yshearing) + - Increasing width of lines to decrease amount being drawn + - Look into PBOs? - Level editor Requirements: -- cgit v1.2.3-18-g5258