From bf04fc602e53b250b3838579c1294f8573270a3b Mon Sep 17 00:00:00 2001 From: Schark Date: Sat, 13 May 2023 01:47:08 -0700 Subject: Added PBO, lower overall performance but no more drops near walls --- src/player.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/player.c') diff --git a/src/player.c b/src/player.c index 512069a..f2d9883 100644 --- a/src/player.c +++ b/src/player.c @@ -37,7 +37,7 @@ void move_player(Player *player, GLFWwindow* window, double* mouse_x, double* mo double old_plane_x = player->plane_x; player->plane_x = player->plane_x * cos(rot_speed) - player->plane_y * sin(rot_speed); player->plane_y = old_plane_x * sin(rot_speed) + player->plane_y * cos(rot_speed); - player->look_angle += mouse_dy * -player->sensitivity; + player->look_angle += mouse_dy * player->sensitivity; if (player->look_angle > M_PI/4) { player->look_angle = M_PI/4; } if (player->look_angle < -M_PI/4) { player->look_angle = -M_PI/4; } -- cgit v1.2.3-18-g5258