#include #include int main(int argc, char *argv[]) { if (SDL_Init(SDL_INIT_VIDEO) < 0) { printf("SDL could not initialize! SDL_Error: %s\n", SDL_GetError()); return 1; } SDL_Window *window = SDL_CreateWindow("Raycaster", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 800, 600, SDL_WINDOW_SHOWN); if (!window) { printf("Window could not be created! SDL_Error: %s\n", SDL_GetError()); return 1; } SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_SOFTWARE); if (!renderer) { printf("Renderer could not be created. SDL_Error: %s\n", SDL_GetError()); SDL_DestroyWindow(window); SDL_Quit(); return 1; } int running = 1; SDL_Event event; while (running) { while (SDL_PollEvent(&event)){ if (event.type == SDL_QUIT) { running = 0; } } SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); SDL_RenderClear(renderer); SDL_RenderPresent(renderer); } SDL_DestroyRenderer(renderer); SDL_DestroyWindow(window); SDL_Quit(); return 0; }