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authorSchark <jordan@schark.online>2024-03-17 03:45:50 -0700
committerSchark <jordan@schark.online>2024-03-17 03:45:50 -0700
commit744a6788cdaca7c8cc0e64c858e5abaa437fe772 (patch)
treee936e7e6720fc6ad225c0b4d902c7faf743838b8 /height-map-display/src/map/node.h
parentda23e84333230813e1cd688ce4b6ad92f9fdcf5c (diff)
downloadgamedev-744a6788cdaca7c8cc0e64c858e5abaa437fe772.tar.gz
gamedev-744a6788cdaca7c8cc0e64c858e5abaa437fe772.zip
Closer to node discrepancy, need to make coord func
Diffstat (limited to 'height-map-display/src/map/node.h')
-rw-r--r--height-map-display/src/map/node.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/height-map-display/src/map/node.h b/height-map-display/src/map/node.h
index d12accf..07054f6 100644
--- a/height-map-display/src/map/node.h
+++ b/height-map-display/src/map/node.h
@@ -7,6 +7,7 @@ typedef struct Node {
float elevation;
} Node;
+// TODO: get (x, y) as int arr
void change_node_height(Node* node, float diff);
#endif