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authorSchark <jordan@schark.online>2023-05-11 21:17:16 -0700
committerSchark <jordan@schark.online>2023-05-11 21:17:16 -0700
commit1d21cae59d8f5670eefee331c91b5a3250f40fb2 (patch)
treec0a96b7df08898fa28fe0ec2875c13c7c04e6289 /readme
parent70d9a26e5e80927f1c3f4b178b17037a7f6311e9 (diff)
downloadgamedev-1d21cae59d8f5670eefee331c91b5a3250f40fb2.tar.gz
gamedev-1d21cae59d8f5670eefee331c91b5a3250f40fb2.zip
Added basic fog effect
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@@ -6,8 +6,6 @@ Current Todo:
- Create bounds so player cannot enter undefined areas (outer walls, inner structures)
- Experiment with warp-wrapping, just for fun :)
- Move FPS counter from window title to rendered in-game (low priority)
- - "Render distance" to support larger maps not losing performance
- - And for aesthetics, of course
- Eventually clean code (move appropriate code to different files, headers)
- Level editor