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author | Schark <jordan@schark.online> | 2023-11-16 12:15:33 -0800 |
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committer | Schark <jordan@schark.online> | 2023-11-16 12:15:33 -0800 |
commit | 919e6e5ae22404e2c68a9ebd2cdbd05a44f3a362 (patch) | |
tree | a45df0b20227fe96c647dc5b2e9cb7b68449a55b /readme | |
parent | bf04fc602e53b250b3838579c1294f8573270a3b (diff) | |
download | gamedev-919e6e5ae22404e2c68a9ebd2cdbd05a44f3a362.tar.gz gamedev-919e6e5ae22404e2c68a9ebd2cdbd05a44f3a362.zip |
Testing repo refresh
Diffstat (limited to 'readme')
-rw-r--r-- | readme | 15 |
1 files changed, 0 insertions, 15 deletions
@@ -1,15 +0,0 @@ -Current Todo: - - Actually update README - - Adjustable window size* - * Currently fullscreen, add options later - - Create bounds so player cannot enter undefined areas (outer walls, inner structures) - - Experiment with warp-wrapping, just for fun :) - - Move FPS counter from window title to rendered in-game (low priority) - - Eventually clean code (move appropriate code to different files, headers) - - Level editor - -Requirements: - - OpenGL - - GLFW - - GLEW - - Freetype (not being used as of right now) |