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author | Schark <jordan@schark.online> | 2023-05-12 01:31:13 -0700 |
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committer | Schark <jordan@schark.online> | 2023-05-12 01:31:13 -0700 |
commit | 4b23f2fcc44fc636d8d4dbe94881cf937c54199b (patch) | |
tree | de316f938ce661052de23b089760aba7c1268402 /src/player.h | |
parent | dc8ad2d7f67e47b00ed0ecb77fae976275fc7a16 (diff) | |
download | gamedev-4b23f2fcc44fc636d8d4dbe94881cf937c54199b.tar.gz gamedev-4b23f2fcc44fc636d8d4dbe94881cf937c54199b.zip |
Mouse inputs working
Diffstat (limited to 'src/player.h')
-rw-r--r-- | src/player.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/player.h b/src/player.h index 1ee8154..e45dfd9 100644 --- a/src/player.h +++ b/src/player.h @@ -3,12 +3,12 @@ typedef struct Player { float pos_x, pos_y; - float dir_x, dir_y; + float dir, dir_x, dir_y; float plane_x, plane_y; float move_speed; - float rot_speed; + float sensitivity; } Player; -void move_player(Player *player, GLFWwindow* window); +void move_player(Player *player, GLFWwindow* window, double* mouse_x, double* mouse_y, double width, double height); #endif |