| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Working barebones heightmap renderer | Schark | 2024-03-06 |
| * | ((Super) Basic) Boundary checks | Schark | 2023-12-12 |
| * | Added PBO, lower overall performance but no more drops near walls | Schark | 2023-05-13 |
| * | y-shearing! | Schark | 2023-05-12 |
| * | Mouse inputs working | Schark | 2023-05-12 |
| * | Fullscreen, for now | Schark | 2023-05-11 |
| * | Created player files for easier management of movement | Schark | 2023-05-11 |
| * | Added basic fog effect | Schark | 2023-05-11 |
| * | Base implementation of raycasting engine | Schark | 2023-05-11 |
| * | Transition to opengl and glfw | Schark | 2023-05-10 |
| * | Working window, basic cmake implementation | Schark | 2023-04-30 |
