blob: 5f3a35e92845825e564b5c2053e3c7a2a7f6cfba (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
#ifndef LOADER_H
#define LOADER_H
#include <GL/glew.h>
typedef struct {
float x, y;
float width, height;
GLuint texture_id;
} Sprite;
GLuint load_texture(const char* path);
#endif
|