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* ((Super) Basic) Boundary checksSchark2023-12-12
* Added PBO, lower overall performance but no more drops near wallsSchark2023-05-13
* y-shearing!Schark2023-05-12
* Mouse inputs workingSchark2023-05-12
* Fullscreen, for nowSchark2023-05-11
* Created player files for easier management of movementSchark2023-05-11
* Added basic fog effectSchark2023-05-11
* Base implementation of raycasting engineSchark2023-05-11
* Transition to opengl and glfwSchark2023-05-10
* Working window, basic cmake implementationSchark2023-04-30