blob: d26a9bd92df2bf178a7aa29b571dc0ceefe50296 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
|
Current Todo:
- Actually update README
- Adjustable window size*
* Currently fullscreen, add options later
- Create bounds so player cannot enter undefined areas (outer walls, inner structures)
- Experiment with warp-wrapping, just for fun :)
- Move FPS counter from window title to rendered in-game (low priority)
- Eventually clean code (move appropriate code to different files, headers)
- Optimize code near walls (seeing terrible performance post-yshearing)
- Increasing width of lines to decrease amount being drawn
- Look into PBOs?
- Level editor
Requirements:
- OpenGL
- GLFW
- Freetype (not being used as of right now)
|